Squeeze & Wiggle
Devlog is now available on YouTube :)
Another day in life of majestic serpent that roams the desert under the dull light of unknown star...
Suddenly, the fall!
And now the snake is stuck in deep deep caves beneath the surface. Tight and narrow tunnels weave around like a maze, locking you, squeezing you tight...
Will the snake escape such a narrow space?
Wiggle and Squeeze, that's the only way!
Online leaderboards API
Our Leaderboards web API is free to use and made specially for game jams. But there is also a paid Unity package you can find here. By buying it you are not just getting a nice piece of software but you support us :)
Advice
- Play in fullscreen :) Our pixels are crunchy and sensitive!
- You can adjust volume using slider in the left side of the screen.
- Don't give up! The game is definitely beatable. We even tested it with a touchpad.
- Sometimes your tail can stuck behind you, watch out!
- If you want to speedrun the game, you can quickly skip the first cutscene by pressing spacebar.
- Don't be shy of using pause (RMB / Space), it helps a lot on slippery slopes!
Controls
- Mouse/Touch to drag (yes, you can play on touch screen!)
- Space/right click to pause time
- Space to skip intro fast (any key when it ends)
- Middle click to retract drags (you probably won't need it)
- R to hard restart (for speed runners)
Credits
- Yogurt The Horse: programming, shaders, a lot of unity stuff;
- kiberptah: level design, gameplay tweaks, music and sounds;
- Gmiss: visual direction and most of the art;
- 13x666: cutscenes, some ui, webpages, The Nest.
Status | Released |
Platforms | HTML5, Windows, macOS |
Rating | Rated 4.5 out of 5 stars (2 total ratings) |
Authors | Yogurt The Horse, 13x666, kiberptah, Gmiss, Tiny Issue |
Genre | Action |
Tags | 2D, Ludum Dare 54, Mouse only, Pixel Art, Singleplayer, Touch-Friendly, Unity |
Links | Ludum Dare |
Development log
- Development of Squeeze and WiggleOct 08, 2023
Comments
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Damn, what a nice character! World looks so bright and interesting.
love this
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